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Stream camera when manipulating in Maya

Open bootsch opened this issue 2 years ago • 0 comments

If I remember correctly, in v1, the camera transformations would be streamed directly into unreal when I manipulated a linked camera in maya. Now, in v2, the update only occurs after I stop manipulating. When I play an animated sequence in maya the data is streamed.

Am I missing something, maybe a setting in Maya?

bootsch avatar Jul 17 '23 13:07 bootsch