benzsuankularb
benzsuankularb
+100, Love to see this come out. :)
Seems like this is getting more attractive since we're getting more and more WebGL2 available on the market (iOS 15).
My Entitas.properties ``` Jenny.Ignore.Keys = Jenny.SearchPaths = Jenny/Jenny/Plugins/DesperateDevs, \ Jenny/Jenny/Plugins/Entitas, \ Jenny/Jenny/Plugins/Entitas.Roslyn Jenny.Plugins = DesperateDevs.CodeGeneration.Plugins, \ DesperateDevs.CodeGeneration.Unity.Plugins, \ Entitas.CodeGeneration.Plugins, \ Entitas.Roslyn.CodeGeneration.Plugins, \ Entitas.VisualDebugging.CodeGeneration.Plugins Jenny.PreProcessors = DesperateDevs.CodeGeneration.Plugins.ValidateProjectPathPreProcessor, \ DesperateDevs.CodeGeneration.Plugins.TargetFrameworkProfilePreProcessor Jenny.DataProviders =...
@kkohno > I will add, that Jenny have bug with pure C# projects: It is only works if your generated output folder is in Assets folder root, even if you...
[issues 706](https://github.com/sschmid/Entitas-CSharp/issues/706) No help with this. ------ Similar issues: [issues 803](https://github.com/sschmid/Entitas-CSharp/issues/803#issuecomment-427126471) I think the same issue here. But that's in Unity. From @sschmid mentioned there. 1. Correct project name for...
@sschmid I've removed the repo. Apologize for that, I didn't mean to do it. Here's the new [sample repo](https://github.com/benzsuankularb/EntitasIssue806). Please investigate this, I can't continue working on the project.
netstandard2.0
@sschmid .framework is OK but still not working with .netstandard and .netcore. I think it's about `````` not working on .netstandard. I've updated 100% as you describe in the wiki....
Thanks a lot. I forget about having reference from netcore to net4.x.
@gordomium I also hit this issue. Seems like vite and esbuild are not working well with inline-require in the production mode Did you found a way to solve this? At...