Connor White
Connor White
https://github.com/villadora/express-http-proxy/pull/420 fixes this.
Fixed with Node 6 support here: https://github.com/villadora/express-http-proxy/pull/420
SSR should be fixed with https://github.com/Leonard-Li777/antd-table-infinity/pull/28.
I forgot you can use the same flag multiple times with commander, I've adjusted this now to stack multiple headers: `... -H 'Authorization: Bearer abcd' -H 'Another: header'` Also added...
I didn't add an importer and only a simple test, but this worked for my usecase
> I don't think WGSL has any kind of official preprocessor. I don't have any strong opinions at the moment, but this feels like something that users should handle rather...
I'm using it to create a `shared.wgsl` with bindings that are used by both `shader1.wgsl` and `shader2.wgsl`. The problem with pasting `shared.wgsl` into each of the other two is that...
`shared.wgsl` just has a struct and a bind group I'm just trying to set a bind group that is shared by all shaders in a render pass instead of creating...
Yeah I've been doing the same thing, just having duplicate files and then only using parts of the code generated by wgsl_to_wgpu.
To keep the API the same I'm using `(name, source)` in that example, so you can even pass in something like `"super::super::shared"` for the use statement. This is pretty hacky...