aybe

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I added using File/Add/Existing project or whatever it's called in VS. And yes, I agree that while not supported by Rider, it is supported by VSTU though, it'll keep loaded...

The project compiles properly, rather, it's a usability problem, this syntax isn't correct because Unity circumvents some operators. See the following example, `b` should be `True` in this case: ![devenv_2021-01-08_11-01-38](https://user-images.githubusercontent.com/1537591/104002119-e5fb4900-51a0-11eb-9bff-9f9196a06aff.png)...

Alright, thank you for the explanations!

Yes, here it is: ``` using OpenTK.Windowing.Desktop; namespace ConsoleApp2; internal static class Program { private static void Main(string[] args) { using var window = new Game( new GameWindowSettings { UpdateFrequency...

@sonoro1234 In order to get the ImPlot binaries for using ImPlot.NET, I've been trying to follow [your instructions](https://github.com/mellinoe/ImGui.NET/issues/247#issuecomment-817355275) but without success thus far... Cloning the repository works: ``` C:\Users\aybe\source\repos>git clone...

Yes, TillAlex fork is really outdated by now... Unless I'm mistaken, yesterday's commit indeed does include changes to the managed side of implot but unfortunately still no cimplot.dll. I've just...

When using Windows 10 Snap it always works without problem. With FancyZones however, it works most of the time but not always.

The problem happens when I hold LMB, hold RMB, place the window by releasing LMB then RMB. Note that I've overridden Windows Snap shortcut. Here are the settings I currently...

@enricogior Unfortunately, yes, it is still happening: ![Microsoft PowerToys Settings UI Runner_2020-10-03_05-12-33](https://user-images.githubusercontent.com/1537591/94981970-1646a200-0537-11eb-9b01-2a6262970c54.png)