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`CDCPFileSystem::Find` uses regexp to perform mask matching globally at the whole path scope. It can result in false matches. For example path **"dir1\dir2\test.exe"** will be incorrectly matched with **"dir1\\*.exe"** mask....
Thanks for useful tool. I added support for UAV loads in fork [https://github.com/ash3D/perftest/tree/UAV_load](url) (branch UAV_load). The results turned out to be somewhat slower than SRV on NVIDIA Kepler (GeForce GTX...
Benchmark show zero result on NVIDIA Fermi (GeForce GRX 460). Maybe it is bug in driver. I inserted `Flush()` between `dispatch` and `End` for timestamp query and this fixed issue....