Andrei Kortunov

Results 2 issues of Andrei Kortunov

So far for OpenMW on Android a [shared](https://github.com/xyzz/openmw-android/blob/master/buildscripts/patches/gl4es/shared-library.patch) version of gl4es is preferred over a static version. It may be worth to add a configuration option and check its value...

A cause of [warnings spam](https://github.com/ptitSeb/gl4es/issues/269#issuecomment-766110371) in OpenMW is a lack of GL_POLYGON_OFFSET_LINE and GL_POLYGON_OFFSET_POINT support in gl4es. If I understood correctly, GLES does not support these modes, and OpenSceneGraph even...