Abel Carlos Gutiérrez Camacho
Abel Carlos Gutiérrez Camacho
I'm using Godot v4.1.stable.official [970459615] and I faced the problem mentioned on the `README.md` file: "4. My Android/iOS/HTML5 application cannot access the database!". I'm using a read-only database, I achieved...
### Godot version v4.2.rc1.official [ad72de508] ### System information Godot v4.2.rc1 - Windows 10.0.22631 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1050 (NVIDIA; 31.0.15.4617) - Intel(R) Core(TM) i5-8300H CPU @...
I propose that when someone asset submission is accepted/refused, he/she receives an email notification.
When searching or uploading an asset, it would be great to have a description for each category to know extacly where to look or place the asset. I think that...
**Material Maker version:** 1.3 **OS/device including version:** Windows 11 **Issue description:** I'm getting this warning in Godot v4.1.stable.official [970459615]: ``` scene/resources/material.cpp:205 - This material (containing shader with path: 'res://lava/lava.gdshader') uses...
**Feature/enhancement description:** Save Preview3D configuration when you save the material. It is tedious to reset model and environment every time you reopen the app.
### Before submitting a new icon request, please confirm the following: - [X] I have [searched all issues](https://github.com/Templarian/MaterialDesign/issues?q=is%3Aissue) to make sure there isn't a request for this icon. - [X]...
Hi, I'm trying to run the code in binder and I get the next error (in my local machine I get the same) I execute this: ``` # build and...
I often get this error with PlaySound node: ``` Exception in callback _ProactorBasePipeTransport._call_connection_lost(None) handle: Traceback (most recent call last): File "asyncio\events.py", line 80, in _run File "asyncio\proactor_events.py", line 165, in...
### Things to check first - [x] I have searched the existing issues and didn't find my feature already requested there ### Feature description This a copy and paste of...