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Exported material to Godot 4: This material [...] uses an old deprecated parameter names. Consider re-saving this resource (or scene which contains it) in order for it to continue working in future versions.
Material Maker version: 1.3
OS/device including version: Windows 11
Issue description:
I'm getting this warning in Godot v4.1.stable.official [970459615]:
scene/resources/material.cpp:205 - This material (containing shader with path: 'res://lava/lava.gdshader') uses an old deprecated parameter names. Consider re-saving this resource (or scene which contains it) in order for it to continue working in future versions.
Steps to reproduce:
I created a dynamic material and exported it to Godot 4. Check the MRE: bug.zip. There you have the material, the exported version and the Godot project.
I don't know which parameters are bad named, but this should be corrected for Godot 4.