absol89

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Some suggestions. [DS4Windows](https://ryochan7.github.io/ds4windows-site/) [SkyUI/Xbox](https://www.nexusmods.com/skyrimspecialedition/mods/113993) SkyrimPrefs.ini [MAIN] bGamepadEnable=1

I tried a fix for this to always move the talking activator to the ghost, even if it wasn't the Game.Getplayer() activating ``` Event OnActivate(ObjectReference akActivator) ObjectReference pTalkingActivator = QuestingBeastTA.GetReference()...

https://elderscrolls.fandom.com/wiki/Sanguine_Rose_(Skyrim) Can maybe be reproduced with a staff of the familiar too https://elderscrolls.fandom.com/wiki/Staff_of_the_Familiar

The workaround to this in Skyrim Together 1.8 is to install Skyrim Souls RE Updated fixed. It helps with crashing menus

I have playtested with parrallax complex materials such as Majestic Landscapes. Water for ENB and lots more. No issues