Xu Liu
Xu Liu
Hi Orland, It’s hard to say what exact scenario causes this. But have you tried to build the stack and run in the simulator? If not, I would recommend doing...
I see. Yes that’s correct! In general, yes I think it’s a good idea use the isolated repo to identify the issues first, I am not very sure if you’ll...
Thanks, Dinesh! Will test and merge as soon as I get a chance!
> I suggest fixing the issue with inconsistent map storage order first. I don't remember if this was fixed or not but worth looking at to make sure. I don't...
Great! Thanks, Laura. Once you add to the external and fix the CI issue, I will clean-build and test it on my side, before we merge.
I don't remember seeing this error before. It could be related to the dependency issues or how you build this repository. Remember that you need to change all "noetic" to...
Hi Siming, Thanks for your contribution! Sorry for the late response. I will take a look and get back to you soon! If you are interested to chat regarding research...
As stated in our paper and our wiki, we use high fidelity Unity-based simulator for VIO simulation experiments. In gazebo, we use ground truth Odom since its image quality is...
Hello, the master branch is the one that works out of the box. The other branches are under development for our other research projects and only tested on our own...
Hello, the master branch is the one that works out of the box. The other branches are under development for our other research projects and only tested on our own...