Mint Gould
Mint Gould
Ahoy @ulissesnascim ! Sorry for the delayed response, the issue being closed hid that you messaged. Let's try to get you sorted! When you say "your builds are crashing", are...
### DLL Loading Problem Let's start with a classic Unity problem solving tool: Can you close Unity, delete your `Library` folder, and then try rebuilding? My current suspicion is that...
Noting here: The plan is to hold off on merging this over until after the rework and retooling on tests has been made. This will be a testbed for iterating...
Just to remind myself: One of the things to change was the way that custom test config files can be passed to the initialization.
While the custom config might become available at some point, I think it makes sense to close this PR for now. We'll revisit the ideas present here when the time...
@paulhazen small thought on this. We should make sure that things put in to storage with null characters at the end are still allowed to do that, only trimming the...
Ahoy @PetrBodnar ! I just ran the latest "stable" branch code on MacOS, and ran in to exactly what you encountered. I'm glad you have a work-around fix for now....
Poking around, I found that @arthur740212 already has addressed this issue in a PR that has been merged into `development`. https://github.com/PlayEveryWare/eos_plugin_for_unity/pull/794 We'll figure out if a hotfix is possible soon!
@PetrBodnar This should be merged in and available to you now!
Ahoy @vanustwo ! There is migration code from going to the previous versions of the config to the new versions of the config. It should put a `schemaVersion: "1.0"` into...