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Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

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**Is your feature request related to a problem? Please describe.** I saw the documentation [here](https://github.com/Unity-Technologies/Unity-Robotics-Hub/blob/main/tutorials/urdf_importer/urdf_appendix.md#guide-to-write-your-own-controller) mentions "Note: Best practices for velocity and torque control will be published in the future."...

I would like to ask if it is possible to control the robot motion (via joint motion and/or tcp position with Forward kinematics) without using ros environment. Is it possible?...

I have ROS2 configured on a Docker machine, and when I get up to the step of running this command: `ros2 run ros_tcp_endpoint default_server_endpoint --ros-args -p ROS_IP:=0.0.0.0` the console freezes...

**Describe the bug** connection fails **Console logs / stack traces** Connection to 172.23.24.185:10000 failed - System.NullReferenceException: Object reference not set to an instance of an object   at Unity.Robotics.ROSTCPConnector.RosTopicState.OnConnectionEstablished (System.Net.Sockets.NetworkStream stream) ...

## Proposed change(s) Describe the changes made in this PR. ### Useful links (GitHub issues, JIRA tickets, forum threads, etc.) Provide any relevant links here. ### Types of change(s) -...

**Describe the bug** when doing docker build, I get this message: **GPG error: http://snapshots.ros.org/melodic/final/ubuntu bionic InRelease: The following signatures were invalid: EXPKEYSIG AD19BAB3CBF125EA ROS Spanshot builder ** **To Reproduce** See...

**Describe the bug** In Pick-and-Place Tutorial Part 2: ROS–Unity Integration I Run roslaunch niryo_moveit part_2.launch but See error process has died [pid 10010, exit code 127 **To Reproduce** Steps to...

**Describe the bug** I am getting massive stutters when streaming images from ROS. When using the Editor profiler, it's apparent that the RosConnection.Update() invocation is blocking the main thread for...

Hello! I'm curious if it's feasible to create a WebGL application using this particular package. My project runs smoothly in Unity play mode, but I'm unable to establish a connection...

I am just trying to setup up an initial connection to start working with this project, but when I start the connection from Unity Editor, this following pattern keeps repeating...