Trevor Lovell

Results 88 comments of Trevor Lovell

Maybe it's a difference between our systems? I'm on linux. I'm also now testing this on bevy_ecs_tilemap main, not 0.5. I've been able to reproduce this with the map example....

Accidentally closed this, sorry

The story gets stranger.. I went ahead and tried it on my windows partition and it didn't work there either?? Maybe it's just me?? I could maybe *maybe* see it...

Thanks for the issue. I don't think using selecting a rectangle for the entity visual was a use case I was targeting when writing this plugin, so it makes sense...

Thanks for the report, I'm able to reproduce the issue. Very strange. I'll look into this before the next release for sure.

I see, thanks for looking into this. I think that change might introduce a regression where new `LdtkWorldBundle` entities with old `Handle`s don't get levels spawned. I don't think spawning...

I did consider this while writing `GridCoords` initially. I think I decided against it at the time because it was unclear to me whether this sort of pattern was accepted...

Thanks for the issue! Will give this some thought for sure

It turns out that the plugin needs a new respawning mechanism internally due to hot reloading being broken (#108). I'm thinking of making a new `Respawn` component. This component can...

Thanks for the issue, and also thanks for looking into it. Tile spacing has been a bit touchy from the beginning, and this explanation makes a lot of sense. The...