Tigran Avagyan

Results 6 comments of Tigran Avagyan

To me continue must always point to the `IF_LOOP`, because it will work for every type of loop, not only `for` but also `while`. Also that will fix the inconsistency....

So is this `newC.contract_name.type.name` the intended way to get the contract name? Also why is that called `contract_name`, I think it could cause further confusions and is better to be...

fixes #1326. Now continue node for every kind of loops is attached to its if_loop

@smonicas I have updated the tests and have fixed merge conflicts

it's ran on godot 3.5.1.stable.arch_linux

```dot digraph{ 0[label="Node Type: ENTRY_POINT 0 "]; 0->1; 1[label="Node Type: TRY 1 EXPRESSION: result = this.divide(a,b) IRs: TMP_3(uint256) = HIGH_LEVEL_CALL, dest:this(address), function:divide, arguments:['a', 'b'] result(uint256) := TMP_3(uint256)"]; 1->2; 1->4; 1->6;...