Surihix

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> Those unplayable .txtp are rather complex (simulating sequenced audio from the original PS2 game), and are hitting some of vgmstream's safe limits (too many layers). > > This needs...

The second game in general has a really poor sound implementation. This is an assumption and can be wrong: I think by default the game also plays tracks meant to...

Sure thing. I will update the guides. Can I suggest them to use an older version of the FF13 fix if in case they are facing any issues with the...

I have updated the guides with the required information. Feel free to let me know if I need to add anything else about the fix to the guides.

I will add the information about the 4gb patch to my XIII guide pretty soon.

Quick heads up. Square has patched the voice over bug today with an update for LR.

Should the dll files still be renamed similarly like how it was with 1.6.0 version if DXVK is used with this new version ?

> I used the [FF XIII-2 Steam Mod Guide](https://steamcommunity.com/sharedfiles/filedetails/?id=2038838545), which tells you to set the FF XIII-2 Launcher on Windows 8 compatibility to prevent a buzzing sound when using surround...

Hi, could you elaborate a bit on the crashing part ? Does the game crash randomly with latest d3d9.dll based version or is it a crash as soon as the...

This is quite worrying. I wonder what steam did on their end to cause this dll from suddenly working. Also naming it to dinput8.dll might interfere with the hooking based...