Supermario1313
Supermario1313
`type(...)` is now compatible with luabind classes like `Level`, `Path` or `Scenery`. Example using the following Lua code in `map.lua`: ```lua function onDraw() Text.print(type(Level.get()[1]), 66, 130) end ``` Before: ...
Pretty self explanatory, dropped reserve items no longer have their height hardcoded to 32, it is instead set to the `height` NPC config field. 