Stradex

Results 32 issues of Stradex

That problem persists over time, it is far better than the first versions of librecoop but still it needs a lot of working more.

bug

This is a extremely rare bug that happened once in the whole time I tested LibreCoop. I need further testing to see what is causing it and how to fix...

bug

If you reconnect to a server after a fadeIn or fadeOut color happened, you would get again a fadeIn and that it's going to bug your playerView, and you have...

bug

Only one player can enter in the teleports at Delta labs 3. It needs to let other players use the teleport again!

bug

The sync of sounds it's a big bugged sometimes, you can hear an enemy dying like twice, or an enemy attacking sound for a bit after it died clientside, etc......

bug

Monsters with custom start animations are a bit bugged and glitchy sometimes. It is even more noticable while using g_fastMonsters 1. [Clientside bug]

bug

When an enemy goes into Combat Turret mode, the position and animation desyncs a bit.

bug

While opening the game, going to create server, you see the list of the multiplayer maps even if the game type says "Coop", you have to change the gametype again...

bug

Some cinematics just don't work properly as client.

bug

if you are using net_clientsideMovement (default 1) and g_unblockPlayers 0, sometimes you can get stuck inside a player.

bug