Stradex
Stradex
If you shoot a player with net_clientsideMovement 1, you get to see the player being impulsed but instantly it moves back to it's original position.
But at erebus 1
It happened just once ever, but I need to look why a client received a "Unknown type number" at ClientReadSnapshotCoop and was dropped from the server while connecting in middle...
But related with g_clientsideDamage 1
Clients only bug.
This bug it's only present with g_clientsideDamage 1
This bug it's related to g_clientsideDamage 1, and it allows the clients to grab,for example, the same imp ball for multiple clients at the same time.