StinkySteak

Results 12 issues of StinkySteak

`ArgumentOutOfRangeException: Index and count must refer to a location within the string. Parameter name: count System.String.Remove (System.Int32 startIndex, System.Int32 count) (at :0) JSAM.JSAMEditor.JSAMEditorHelper.GenerateFolderStructureAt (System.String folderPath, System.Boolean ask) (at Library/PackageCache/com.brogrammist.jsam@89243ec951/Editor/JSAMEditorHelper.cs:196) JSAM.JSAMEditor.JSAMEditorHelper.CreateAssetSafe...

bug

fix shader error by adding Zero Initialize & more finalColor adjustment credit to: johste93

![image](https://github.com/NetickNetworking/NetickForUnity/assets/52377879/5ba133ba-a143-41f5-9ce7-0f9d252b2c6e) Netick Version: 0.11.43 Unity: 2021.3.21f1 Steps to Reproduce: - Fullscreen the "Game" tab

![image](https://github.com/jackyyang09/Simple-Unity-Audio-Manager/assets/52377879/1f4385b7-807b-4173-9c4a-bf620d25dd52) Is there a way to solve this? JSAM Version: 0.3.0-preview-6 Unity: 2021.3.38.f1 Editor

JSAM Version: 3.0.0 preview 6 Unity: 2021.3.21f1 How do we make sure the mixer works for a audio source not managed by JSAM?

enhancement

![image](https://github.com/jackyyang09/Simple-Unity-Audio-Manager/assets/52377879/2580ede7-9507-4c8c-b7f7-343e3a0e853b) The inspector will not draw if the audio file is missing. Thus we have to go to debug mode to fix it, because anything is not clickable ### Steps...

**Describe the feature or problem you'd like to solve** Moving files between folders in Storj UI (Dashboard) **Propose a Solution** **Additional context**

Enhancement

Hi, I'm really curious about this, (I haven't cloned the project). But is it actually working? Im trying to explore more alternative of unity physics engine (physx). If it can...