PsyCommando

Results 39 issues of PsyCommando

Set of rework to make simple animals more of a finite resource that requires maintenance to get product out of them.

:new: enhancement
:heavy_dollar_sign: economy

#### Description of issue Its really hard to have machine frames and windoors assemblies face the right way. Trying to rotate brings up the turf menu instead, probably because of...

:new: enhancement
:wrench: crafting/construction

#### Description of issue #### Difference between expected and actual behavior #### Steps to reproduce #### Specific information for locating #### Length of time in which bug has been known...

:beetle: bug
:arrow_heading_up: send upstream
:arrows_counterclockwise: needs update

#### Description of issue After load, ships that were moving have an extra 0.2 km/s of speed that won't go off. Its really annoying. #### Difference between expected and actual...

:beetle: bug
:arrows_counterclockwise: needs update
:rocket: ship/overmap

Re-add the recycling machine and implements what's needed for it to work with the current codebase.

:new: enhancement
:wrench: crafting/construction

#### Description of issue When you get killed, without a lace, almost instantly you get teleported to a limbo mob far away in the mines so its a bit confusing....

:beetle: bug

Nothing to see here.

:construction: do not merge

Turn the starter station into a space station. Since the planet surface has been taking too long and is still very buggy.

:rocket: ship/overmap
:milky_way: Map/Map Gen

Finishing to apply layout changes and improvements gathered from testing to the outreach map.

:rocket: ship/overmap
:milky_way: Map/Map Gen