PsyCommando
PsyCommando
Hydro is currently producing very fast, and dying off very fast, like base bay. We definitely want to slow this down a bit so we don't end up with a...
No clues where this is going?
Gather stats on money leaving the economy through sales/purchase of things from trading.
Automate issuing hourly salaries to employees.
Walls have become very weak recently since some of the material health and property changes upstream. Also, they are extremely vulnerable to shrapnel damage, and creatures damage, and asteroid impacts....
Scale mob resistances and health so they aren't so easy to kill or seriously wound. The automated health scaling implemented upstream made this especially bad. The increased health and resistances...
Ensure all machines save and load properly.
Finish implementing door networked access, so doors can be locked via network access lists.
The machine didn't seem to work at all. So it's going to need some work