PolyphonyRequiem

Results 3 issues of PolyphonyRequiem

Keeping the defaults in place, but moving things to Directory.Build.props (auto loaded in the build traversal) will allow for more portability. Using conditional expressions will allow for the use of...

- Requires that certain effects exist before rolling other Effects - Can be combined with my other change (Id / Type disambiguation) to enable scenarios such as "only roll recalling...