PhDittmann

Results 8 comments of PhDittmann

Looks like, this is an at least 5 years old, well known problem. The solution is having a look into `ip a` or `ifconfig` and to correct the MTU. The...

This happens, because libfranka does not contain a `package.xml`, which determines the right compile order in colcon. In this case editing CMakeLists.txt won't help. It stays a race condition. You...

You're absolutely right. **WITHIN** a CMakeLists.txt, it ensures finding and compiling dependencies in the right order, but `colcon` decides the order and parallel execution of multiple CMakeLists.txt. I.e. on my...

I reproduced the error using libfranka 0.9.2 and franka_ros2 v0.1.0, but found another source of the error. Building via colcon drops the `Franka` dependency in `~/ros2_ws/install/franka_semantic_components/share/franka_semantic_components/cmake/ament_cmake_export_dependencies-extras.cmake`. That's why the includes...

Hi at all, I recently encountered the same issue following a Vulken tutorial series, too. After submitting it to Vulkan issues [#1157 - Mac mini: accessing local colors variable with...

You're right. I could reproduce the same errors, and also my work-arounds. * [Metal Overview](https://developer.apple.com/metal/) * [Download sample code](https://developer.apple.com/metal/LearnMetalCPP.zip) * Open `LearnMetalCPP.xcodeproj` * Edit `learn-metal/01-primitive/01-primitive.cpp` ``` // line 173 //_pMtkView->setClearColor(...

It may has something to do with memory layout or optimization. ## Further work-arounds - Extend myGlobalPositions with unused value(s) to an even length (4, 6, 8, ...). Uneven breaks...

I found a way to decompile the metal shader. Use [xcrun to compile](https://developer.apple.com/documentation/metal/shader_libraries/compiling_shader_code_into_a_library_with_metal_s_command-line_tools) them into .air files, disassemble them using llvm-dis and then open with a text editor: buggy.metal ```#include...