Pascal Jacob

Results 15 comments of Pascal Jacob

Same problem here. Locally the tests take around 7s to complete. I canceled the test action after around 20min. Is there any way to get more information on whats going...

The problem seems to be that the "gitPrivateToken" feature has only been added for linux. I will try to get my pipeline running on linux for now and see if...

It seems like this change is no longer necessary as Rider adds its own .gitignore file in the .idea folder now. This leaves it to JetBrains to decide which files...

This could also be connected to the problem I fixed with PR #974 (isn't merged yet) For me disabling autoEnableVR just didnt work as this setting always gets overwritten with...

I reproduced the same issue with Unity 2019.4.28f1 LTS and it happens to me in a many other Unity versions as well. Here is a repo with the repro case:...

I also tested the workaround proposed by @viliusnbg: https://github.com/Peaj/SteamVRBug/tree/workaround It does not work for me as LoadAssetAtPath also returns null.

I am using Unity version 2019.4.28f1. The project does not have any playmode tests only editmode tests. [email protected] it hangs at "Testing in Editmode" test-runner@v2 it hangs at "Testing in...

I just tried running the test on 2021.3.14f1 and instead of getting stuck on "Testing in Playmode" it fails when trying to fetch private git packages. I wonder if that...

> Probably, you need this step for running test (important line `gitPrivateToken`): I do have the gitPrivateToken. I am using the same config that works for the builder: ```YAML #...

The log just says: `Error when executing git command. remote: Invalid username or password` For my 3 git hosted packages. But its the same token and user data that work...