OvisMaximus

Results 3 comments of OvisMaximus

Yay. I'm currently refactoring the macro engine stuff so that it can play macros depending on virtual states which are set and reset by macros themselves. I'd like to contribute...

@pkubat yeah, sure. the combination of macros, states, transitions and dependencies form finite state machines. The macro engine is the toolkit to describe these state machines. Every configuration may describ...

BTW, I had three tests not working, but I have not interferred with the code they depend on: ``` 1) IRReceive [child process listening for input] upon receiving input should...