Newwind

Results 11 issues of Newwind

Fixes #11084 getBiome() on LevelReader calls getNoiseBiome(), which itself calls getChunk() in order to get the biome cached inside the chunk. However, calling getChunk() on WorldGenRegion will cause a crash...

When cancelling the equipping of horse armor using PlayerInteractEntityEvent, the horse will still appear to equip the armor clientside until you reload the world. This patch updates the horse's equipment...

From searching code across GitHub, the primary use case for ChunkUnloadEvent.setSaveChunk(false) seems to be preventing certain worlds, like minigame worlds, from being saved. In most cases, if you're not saving...

If a plugin sets the health of a living entity above 0 after it has already died, but before its death ticks reach 20 and remove it fully, the entity...

When a zombie calls reinforcements it tries to spawn them in a random location within a 40 block radius of the zombie, before spawning, it checks isSpawnPositionOk() for the position...

### Stack trace ``` [21:07:35] [Paper Watchdog Thread/ERROR]: The server has stopped responding! This is (probably) not a Paper bug. [21:07:35] [Paper Watchdog Thread/ERROR]: If you see a plugin in...

type: performance
status: needs triage
version: 1.21

Adds the option to cancel an event if an error is thrown inside its handler useful for mission critical listeners, for example, preventing players from breaking blocks in an area...

When a player has an open inventory—such as with a merchant, anvil or their own crafting grid—and places items in it, or has an item on their cursor, closing the...

This error happened on my [PaperMC](https://github.com/PaperMC/Paper/blob/d348cb88a9fe8d19e46102c8b9febe18f746d46b/patches/server/0161-AsyncTabCompleteEvent.patch#L73) server, but I believe it to be a brigadier issue. Step 1: Make a new com.mojang.brigadier.suggestion.SuggestionsBuilder Step 2: builder.suggest specific mix of integers and...

Flying monsters are their own category for entity activation, but, for some strange reason they are bundled with regular monsters for entity tracking. This is a problem because ghasts pop...