Shane Hoffa
Shane Hoffa
Did you ever find a solution to this?
Still having this issue. When cycling through animations the draw order of bones are totally random and not always the same as the first time when it was played. I...
Yep, that works sometimes. But not all. Can't pin down the issue when it doesn't work.
Same issue here. I followed this tutorial https://www.npmjs.com/package/cordova-plugin-admob-simple But running on iOS. I'm getting the same error on the "onFailedToReceiveAd" callback that shows.. {"isTrusted":false, "error":"Request Error: No ad to show."}
Right, that is the example I implemented in my project. It works fine except for the particles rendering behind everything. When I implement the following code, `var screenZone = new...
Yes, sorry about that. The renderer reference was my bad. But the particles are still rendering behind my scene.
I'm using THREE version 122. But I've tried other versions as well, so I don't believe it comes down to the version. The particles are still rendering behind all my...
@drawcall :(
has this been addressed yet?