NJW1979

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Thanks for the info. I look forward to HD texture support so I can make a texture pack for both AOG and PS. It's a much simpler job than the...

Thanks for the update. I made a few textures and they work perfectly. Here is a screenshot with the walls replaced. I am yet to make new floor/ceiling textures. https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/ded1fd6b-6738-42b8-b0cf-d5fd40ca7500/debzedn-0a6b4960-6850-4960-84dc-4266aea09b96.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvZGVkMWZkNmItNjczOC00MmI4LWIwY2YtZDVmZDQwY2E3NTAwXC9kZWJ6ZWRuLTBhNmI0OTYwLTY4NTAtNDk2MC04NGRjLTQyNjZhZWEwOWI5Ni5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.U_zhdicz4e5nXjzgPNnUvz9mSE_C8Co2Q-IqbYsMUQA

I think the issue might be the port slightly stretching the textures. ECWolf does the same in Wolfenstein 3D. maybe if you add an aspect option for the textures so...

One thing I found out with that door texture is it only stretches when facing it dead on. When I view the texture from an angle the red lights are...

I wonder if there is a program that extracts the VSWAP file. I used a program like that on Wolfenstein3D back in 1993 so I could examine it. If they...

> > > > I wonder if there is a program that extracts the VSWAP file. > > The port itself is able to extract resources. > See command-line parameters...

I extracted the textures for both AOG and PS. When adding HD texture support can you have the port use the same texture names for HD textures as the names...

Do you plan on adding Vulkan support?

How do I enable OpenAL on this port? There is no OpenAL32.dll file in the BStone folder.

I tried OpenAL Soft and copied the soft_oal.dll into the BStone folder. I made sure OpenAL was selected in the game's options, but I am still not getting surround sound....