Monospace-V

Results 25 issues of Monospace-V

Originally posted by musikbear, see end of issue. Rewriting. Originally reported by me and another user on the LMMS forums [here](https://lmms.io/forum/viewtopic.php?t=35593). #### About the VSTs There exists VSTs which act...

### Bug Summary If a project has the master bus on the FX-Mixer set a certain colour, and then we open any other project where the master channel does not...

bug

**Describe the bug** With a lot of VST plugins, trying to load a plugin gives an error "Plugin could not be instantiated." Looking around, I found only one other acknowledgement...

bug
3rdparty
windows

### Bug Summary Inconsistency in volume representation 1. #### dB vs % When "display volume as dbFS" setting is disabled, volume should show in percentage values, the LMMS effects (like...

bug

### Description of the Issue In the style configurator, on dark mode, the ◀ triangle next to the Luminosity gradient is nearly invisible as it is black and the background...

dark mode

In the configuration screen's About tab, ![Picture of the configuration window of AltDrag, opened to the About tab, which gives the version and links to the app and creator.](https://github.com/stefansundin/altdrag/assets/76674645/f4de06c4-180c-47d4-b748-61d3d32fa613) "Created...

As per [coding conventions](https://github.com/LMMS/lmms/wiki/Coding-Conventions), I am editing the files to the best of my knowledge. This is simple, but the code hasn't been updated to convention. This PR is specifically...

### Bug Summary A pattern I have causes a sudden sharp signal in the right channel of the mixer (or a click sometimes) when played. This _seems_ to happen on...

bug

### Enhancement Summary Enable specific effects to have infinite decay (when "keep effects running without input" off). Alternatively give user-control to disable constant processing on individual effects so decay and...

enhancement

### Bug Summary Opening an audio file on a debug msvc build of LMMS, in the SlicerT plugin, causes a crash. Issue happens only on debug build, not release ####...

bug