Justin Shapcott
Justin Shapcott
Someone just needs to merge this, then the spam has to stop (or does it?).
I'll have to figure why the build is not finding File.toPath() - it's fine when I compile the backend directly.
A note on the build failure, oddly it has started picking up the emulation of File which doesn't have the getPath() method. Weird that it never did that while I...
@yuripourre Not much of a difference with smaller files, as they get bigger the multiple reads stack up. I also noticed that when running the `:tests:gdx-tests-gwt:dist` task, all of assets...
There was a [comment on my gist](https://gist.github.com/MobiDevelop/5514357?permalink_comment_id=3142905#gistcomment-3142905) about it not working on Android. I never looked into it, but it's a bit odd I suppose to pack zip files into...
Cool beans, so if this is still wanted, I guess it's just a matter of a resolving of the conflicts.
Is it possible to use a DigestInputStream while copying the files from /assets to the output directory, then just rename the file afterward to include the hash?
I just tried it... I dropped a 6.5GB file into assets and ran a build with no issues (aside from it being exceedingly slow to copy a 6.5GB file multiple...
I think you can instead use AndroidFragmentApplication to drop the libgdx app into an AppCompatActivity.
I assume that you tried updating glibc on the instance? I think that would be something like `yum update glibc`.