Mikolaj Konarski

Results 1143 comments of Mikolaj Konarski

[Vinyl](https://github.com/VinylRecords/Vinyl) presumably has this [edit: compatibility with GHC 9.2.1] fixed in the just released version.

Indeed, I experience the same with GHC 9.2.1.

And the fix indeed works for me on GHC 9.2.1, but the following failed: [ 2 of 10] Compiling Numeric.Backprop.Class ( src/Numeric/Backprop/Class.hs, /home/mikolaj/r/mostly-harmless/dist-newstyle/build/x86_64-linux/ghc-9.2.1/backprop-0.2.6.4/build/Numeric/Backprop/Class.o, /home/mikolaj/r/mostly-harmless/dist-newstyle/build/x86_64-linux/ghc-9.2.1/backprop-0.2.6.4/build/Numeric/Backprop/Class.dyn_o ) src/Numeric/Backprop/Class.hs:905:34: error: Not in scope:...

At this point, we probably have the right order of magnitude of the number of hints. However, they need to refined, possibly somehow cross-checked wrt hints contained in the scenario...

This is related to an effect idea I had: "Call N friends (party member or also allies) to actor's side, one variant would be within level, another from adjacent levels,...

Another factor: perhaps consider only selected actors. If so, perhaps make it a part of the command that makes all selected actors run to a given tile (stairs in this...

Perhaps make this particular tile bumping action not take any time to avoid either arriving at the new level and immediately taking number_of_actors hits or taking as many hits on...

Clearing the milestone, because it's too good a starter issue to waste by implementing it.

This is made a bit more complex now due to different fonts at once in UI, so simplification is even more needed.

I'm not so sure about this approach any more and also the menu code just got improved and will get improved still.