Michael Brune

Results 11 issues of Michael Brune

feel free to have it if you find it useful.

If the console output text box gets really full godot will eventually slow to a crawl. Potentially we should just trim from the top to avoid issues.

Hey duder, Am looking at this and looks really good but would love a bit of of an example on how to use the library. Thanks, Michael Brune

So I have the exact same setup as you, I built my system with Godot 3.1 but even in Godot 3.5 I've noticed that this method uses an insane amount...

I can't get Qonsole to work with the Windows 10 bash. I have no clue why but it simply isn't seeing bash.exe in system32 as a cmd path. Nor can...

bug

https://github.com/smix8/Godot_3D_Navigation_Jump_Links/blob/4c04cb555bbe71ab1dcc6d36a717b59e736355a3/addons/navigation_jump_links/scripts/JumpLinkNavigation.gd#L45 This yield is not enough. I end up getting null meshes in _navmesh_mappings. I noticed that the 4.x branch does not have this yield. Is there a reason there...

![image](https://user-images.githubusercontent.com/420072/133730385-d3c492e9-617e-4046-913b-004c785d165e.png) A simple test with a cube low poly and a high poly that was just a cube + sculpting for a test. Got the above error after watching the...

With the GDScript demo, just open the project and close it. Godot will ask to save the project. Seems like something is changing in the plugin but I can't tell...

I'd like to see the camera rotation improved in GDQuest's third-person controller. Currently, it's affected by framerate. If you turn off VSync and set max fps to 1000 (or another...

bug