Max Whitehead

Results 53 issues of Max Whitehead

The bevy_window crate computes scale factor in WindowResolution based on OS reported pixel density. This seems to not end up right on the deck. Setting scale_factor_override = 1.0 fixes graphics...

### Description I would like to explore interpolating positions of entities for rendering to smooth out the snap we see after a large net correction (or would see on fast...

### Description While profiling in a networked match in dev-optimized profile, client often rewinds / resims during correction after receiving another players input when predicted ahead. A rewind/resim that advances...

### Description It seems that when running two clients in an online game on same machine, latency is much higher than expected. Both clients are simulating near the max prediction...

**Describe the bug** When GGRS provides a predicted input for a client with no previous inputs on session startup, it uses a zeroed value of PlayerInput. https://github.com/gschup/ggrs/blob/0af1a044b96465bd10398947b7fb5e0a34a75f70/src/frame_info.rs#L56-L61 If the user...

bug

Here are some changes and comments that seem to fix https://github.com/gschup/ggrs/issues/75 This is a draft PR as I am not necessarily suggesting we merge this as is (especially the test...

### Describe the bug When client receives input and flags a `first_incorrect` frame, `adjust_gamestate` pushes load + advance requests to perform rollback. it then calls `self.sync_layer.reset_prediction()` which resets tracked first_incorrect...

bug

### Description Might be a good idea to spread out spawn points, as AI will quite aggressively start swinging out of the gate. Not much breathing room for players here....

topic:levels

### Description If I boot up jumpy and press dpad down on dual sense (ps5) controller, I crash with: ``` 2024-04-22T07:31:39.642560Z INFO bevy_input::gamepad: Gamepad { id: 0 } Connected thread...

kind:bug

### Description In full screen, I cannot tab out of game. ### To Reproduce 1. Run Game 2. Make sure settings are for fullscreen mode 3. Press keybind to switch...

kind:bug