Mario Liebisch
Mario Liebisch
**SFML Tasks** * [ ] Check whether the reported issue needs to be dealt with * [ ] Review code ---- This PR adds multi-touch support to SFML Windows for...
_This might be the same issue as reported in issue #433, but wanted to create a separate one just in case._ From my observations this seems to be triggered when...
**Describe the bug** Calling a non-existing member function in any lesson freezes the whole app with an uncaught runtime error popping up in the (browser) console: `null function or function...
Creating this (draft) PR mostly for visibility for now – it's too early for Godot 4 anyway – but just in case anyone wants to try the addon with Godot...
When querying a non-existing key on a read-only dictionary, the key was still added (albeit never set). This fixes #74726.
**Is your feature request related to a problem? Please describe.** More than once I've made a quick reply or started a post, just to forget to properly change the post's...
I guess this happens due to the separated event queue/handling, which most likely breaks on recreation of the activity. - Enable any sensor, like `sf::Sensor::Gravity`. - `sf::Event::SensorChanged` fires as usual....
I just initialized a `--bare` project and it's everything working fine, except it seems as if `/spa/ejected/live-reload.js` doesn't exist (nor is it generated or outputted). Instead there's a HTTP 302...
### Description Yesterday I learned there's GitLens+, which I've never noticed before (I'm mostly using GitLens for the inline commit details after all), but after trying to find out what...
Haven't played around with the client for a while, so not sure how/when this happened. I'm still using the latest commit from `main` with no modifications. When clicking on `Submit...