learn-gdscript
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Interpreter freezes upon trying to call non-existing member functions
Describe the bug
Calling a non-existing member function in any lesson freezes the whole app with an uncaught runtime error popping up in the (browser) console: null function or function signature mismatch.
To Reproduce Steps to reproduce the bug:
- Open any practice.
- Define a new variable or use an existing one and call any non-existing member.
- Click on
Run. - The app freezes, triggering the runtime error.
Expected behavior The non-existing member should be noted instead of the app freezing.
Screenshots
While this example is artificial, I've noticed it by making a typo using pop_font() rather than pop_front().

Information about your device (please complete the following information):
- Latest Google Chrome (stable)