Leopotam
Leopotam
> I don't love having to use a code generator due to the complications it introduces with debugging @JustinSchneider there are some pure C# ecs-framework implementation that provides simple api...
@sschmid > int entity What about protection from reusing removed entities? Some sort of generations for entities? > Fast, fast, fast Can you make performance test with [this ecs](https://github.com/Leopotam/ecs) to...
@Spy-Shifty you can archive this repo, then github will mark this repo as readonly with special notification.
@njelly > There's lots of other ECS solutions (Entitas, LeoECS, entt, etc.) with a lot more people contributing, but maybe this project can be even more light weight and easier...
i have much more broken variants :) ```v fn C.BeginMode2D(camera Camera2D) pub fn begin_mode2_d(camera Camera2D) { C.BeginMode2D(camera) } fn C.EndMode2D() pub fn end_mode2_d() { C.EndMode2D() } fn C.BeginMode3D(camera Camera3D) @[inline]...
as fix for both worlds i can only suggest to use numbers as non breaking pattern for string parts: ```v @[direct_array_access] fn snake_case(s string) string { if s.len == 0...
Oh, cgo in tinygo supports only integer-sized objects - its not issue, nevermind then.
@dgryski any workaround for this issue? Can I compile c-code as part of go-project to wasm-browser target with tinygo? Standard go-compiler doesnt support it.