Emir Marincic

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Is this still current? A lot of IME issues were fixed with SDL2 iirc

I'm working on it, currently having a little trouble thinking of how to know when there is a textfield on the screen though. Rendering happens after input and only after...

Like what? None of the gamestate is exposed as a config variable nor does it allow any keeping of state (like declaring variables) so I don't quite see how it...

Ah now I remember why we named them `sphore` in ddnet

If you prefer we could use SDL semaphores too but that'd mean including SDL in system.h which is a no-go IMHO or we could emulate semaphores with named semaphores (we...

What do you mean unmask? And how exactly do you remove the speedup tiles?

Should we maybe keep track of ips and names for a reasonable duration? Maybe 48 hours or so atleast? Such a mapping could be used by mods to check the...

> I think the better solution would be to introduce better monitoring. We currently have none in place. We could have an alert when the disk is 90% full. I'd...

> I'd maybe rather kill the server on write failure then. That should never happen, but it should ideally also not happen that we lose teehistorian data. Mh, that risks...

@heinrich5991 could this have something to do with the pnglite flag thing?