Jan

Results 35 comments of Jan

Another instance of broken menus (for iw4): the cod4 menu remake: ![image](https://github.com/Laupetin/OpenAssetTools/assets/9197140/598c63be-83f0-4055-bd79-d15e859b8a90) https://github.com/reaaLx/iw3styledmenu to be investigated. See also the [the discord discussion](https://discord.com/channels/1110531063161299074/1112314939902795907/1227942249292107860).

Currently OAT cannot create signed fastfiles for T6. What do you have in mind using them for? Unfortunately it is not possible to create signed fastfiles with treyarchs keys since...

Hey, yeah currently it is just guessing that all menus are separate files in the same folder as its menu list. I don't understand what you mean by "cannot be...

#19 adds basic documentation and a basic example for extending an existing zone. Can probably be iterated on and improved

#24 adds an example setup for building IPaks

In general would be a nice thing but i'm not entirely confident that the game's compiler is the same as IW's linker menu compiler. These functionDefs for example are missing...

Hi, i'm currently working on other projects so i'm not investing time here at this moment. Is there anything i can help you with in particular?

I don't think i worked with SDB files yet. I was in the process of adding support for more model formats previously like GLTF to have support for things like...

@derberg Hi, thanks for checking it out. Sorry for the delayed answer. I can reproduce this issue with `@asyncapi/cli/1.2.35` and it works with `@asyncapi/generator 1.16.0`. From my understanding the root...

@peter-rr hey, thanks for checking it out. You are right, the exact case described in the issue seems to now generate correct output. When testing the new version on the...