Koopa1018

Results 22 issues of Koopa1018

![Unity 2D Menu Bug](https://user-images.githubusercontent.com/29995463/89180734-99577600-d54f-11ea-9d47-0cab8b6b8471.png) I would expect to look for it in the menu section featuring Sprites, Sprite Atlas, and Tile. Barring that, I would expect to look up top,...

Geometry Nodes just dropped in Blender 2.92, and it makes me a little sad to think that I won't be able to browse through my gnode trees the way I...

help wanted

Reading the tutorial, the page "Adding colors" gives the following information about smooth/flat attributes: > Note: this is because variables have by default the smooth attribute, which is what you...

This PR modifies `calculate_transform_from_entity_instance` to use plain `ldtk_pixel_coords_to_translation` rather than the `pivoted` version. It also updates the function's test suite to reflect the different results it now gives. Theoretically this...

A-Spawning-LDtk
D-Modest
C-Bug
S-Needs-Review

In my LDtk project, I have defined a number of entities with a bottom pivot point: ![image](https://github.com/Trouv/bevy_ecs_ldtk/assets/29995463/b6737642-794e-4979-835a-995a7e38c7ae) Based on my work in other apps, I expect the pivot to change...

A-Spawning-LDtk
D-Modest
C-Feature
S-Needs-Review

**Describe the bug** After fixing the rewritten glow shader multiple times, the level info screen's shine icon looks like this: ![image](https://media-protected.taiga.io/attachments/2/7/f/f/98253257d43c81578731f4b8fdbfa1c828da6e581f9ebf2499776a75ed57/image.png?token=ZbRlpA%3AIIN_-nqbChpOpPlTgguNAFC0JeeXfzzhRx_FdWAtp96YVmXsd3a5Gs0foozY2ceov3SWsGB-PvV0a-V6JlKyzg) Note the stray pixels on the left side, compared...

**Describe the bug** In the LD, clicking in the edit window instantly begins a multi-select action. Because of this, if I place a goomba and koopa right next to each...

level designer
papercut

# Description of changes Adds enterable warp paintings, complete with a fancy entry animation. Under the hood, paintings are based on the same class as doors and warp pipes. Press...

enhancement
help wanted
update-needed

In the current release, the following gameplay events don't have sound, even though they should. ☑️ = sound has been added to master [OPTIONAL] = would be cool to have,...

enhancement
audio

**Describe the bug** 4.1 builds do not interpret saved 3.5 keybinds correctly. The default 3.5 arrow key mapping appears as `Ctrl+`, and does not respond in-game. The problem also applies...

bug
godot-4-1