JimScript

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I tried to get a photo of a real ps3, but when the effect is working correctly it is hard to see. ![0405221653_HDR 1](https://user-images.githubusercontent.com/66685584/161870513-99b09275-e8c8-47fb-88ec-2dad37ad1b61.jpg) ![0405221653a_HDR 1](https://user-images.githubusercontent.com/66685584/161870547-572c9882-5cc9-4e8c-80bd-f25b56a072a3.jpg)

And because of that it is hard to put a red circle around it, it is basically the warped image behind jak above the vent. What it is suppose to...

Is the Persona 5 issue the same, because in both inFamous and Jak the image in the shader is offset to the left and up a bit. Here is a...

Do you have any examples of fire distortion being broken? It is a little hard to see and the blocking kinda reminds me of anti-aliasing breaking.

Wow that is _a lot_ more broken than your first post implied, but looking at it closely it looks like MLAA or something is broken. If you look around 4:45...

Yeah it kinda looks like MLAA or MSAA is drawing over the games particle systems. Jak and inFamous are both ingame shader problems, this looks like a post-processing problem.

Well now that is strange, maybe it is the same issue, maybe it's just that Battlefield 3 uses the function in a different way than Jak or inFamous. But it...

Well I guess we won't know for sure if this or the Persona 5 issue is related until it is fixed.

Well I imagine that Mass*Media(the company that ported the collection) might have changed a few things behind the scenes for it to work on the PS3. But then again, the...

Thanks for bumping the issue, maybe I should change the name to include inFamous 1 so these issues stop popping up.