Results 21 comments of Jerome Renaux

Thanks for reporting, I'll look into it!

In order to track down the cause of the lag, could you provide some info about the browser you used?

It's a very strange error, [Object.assign()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign) is standard in Node.js, but apparently it is not recognized here. What version of Node.js are you using? This doesn't seem to be related...

What's the status of this issue? @ultimo5 did you upgrade your Node.js?

Indeed the tile size in Phaserquest is 32x32, and the tileset accordingly has 32x32 tiles. So if you try using a tileset with 16x16 elements, they will look smaller than...

No special reason, just did it because the tileset was 32x32; If you use a 16x16 tileset, use a 16x16 grid in Tiled, and set the tile width and height...

Nice! Thanks! I should ditch my 2000's javascript and move on to a more modern syntax, hopefully for my next project! I added a link to your repository in the...

To help working on this I've elaborated a bit on the wiki how the current movement system works (see [here](https://github.com/Jerenaux/westward/wiki/Movement-system)). Anyone feel free to point out what's unclear or missing....

I've began the Wiki entry on the [player updates](https://github.com/Jerenaux/westward/wiki/Client-updates), which is also relevant for this discussion!

Yes I know, I had to stop paying the hosting fees, it didn't make sense anymore for one player a month. Hopefully the code is still of value and allows...