Innokentii Meleshchenko
Innokentii Meleshchenko
Hmm... I think I can write up a PR for that!
Hmmm... Just swapping the rules in the macro around breaks other tests.... Looks like this issue isn't as simple as it seems... The only thing that works for now is...
So the issue boils down to Rust macros not doing `backtracking parsing`. It seems the issue was untouched for quite a while, so, I guess we should consider other ways...
Hello! Will the rewrite have a more advanced/flexible animation feature?
I see. Well, I guess I'll create a PR for that.
> I agree overall that `cgmath` should fill the "simple to use" niche, but I don't think that precludes keeping the `Point` struct. I've also found it useful. Maybe the...
It seems like `MAX_CLIP_DISTANCES` isn't a legal argument to pass to [glGetIntegerv in OpenGL ES 3.0](https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glGet.xhtml). I am not 100% sure about that, so I think someone who has a...
I am getting the same result s! My guess is that the screenshot was made using an older glium version and that older version was handling rendering differently (turning on...
According to [OpenGL ES 3.0 docs for glTexImage2D](https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml): > GL_INVALID_OPERATION is generated if the combination of internalFormat, format and type is not one of those in the tables above. >...
UPD on the issue. After reading `new_texture(...)` from `texture/any.rs`, I think I've found the bug. It is located at [this line](https://github.com/glium/glium/blob/master/src/texture/any.rs#L177). Here's the mechanism how I think it's called: 1....