Misa Elizabeth Kai

Results 16 issues of Misa Elizabeth Kai

This has been an issue when making `.c` and `.cpp` files before (see #314, #1268). Since then, it looks like `-fsyntax-only` was used (wherever possible) to prevent these files from...

Worlds whose generation doesn't have a height of 256 and a bottom of 0 will not work with dungeon seed cracking. This is because the dungeon seed cracking in this...

The last version this patch worked with was with i3-4.15. Since then, it looks like there have been refactors done to parts of the code that the patch modifies, and...

Undertale cannot be launched on the latest commit, while it was working fine on v1.4.3. (Note that the best way to launch Undertale is to use the Steam runtime, i.e....

GDB has a bit of a problem, in that by default, it will attempt to read the debug symbols of basically every library a game uses, upon launch. I rectified...

If you resize the game window with your cursor while it is running (and unpaused), the game will segfault. Tested with VVVVVV. I am on Nvidia graphics (proprietary drivers), which...

Certain games have exploits and glitches that can be performed if you take focus away from the window. This should be a feature libTAS can do in the middle of...

I know that VVVVVV has native Linux support (and it's been [recently open-sourced](/TerryCavanagh/VVVVVV) so it could be ported to Linux anyways), but I'm attempting to run the Windows version under...

The world height and bottom Y values are hardcoded to be 256 and 0 respectively. There is no way in the UI to input the world height or bottom Y...

This fixes an error of reading uninitialized memory, as reported by Valgrind. Fixes #19.