InfiniSim
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Simulator for InfiniTime user interface without needing a PineTime
(This confusion has happened at least two times [link 1](https://github.com/InfiniTimeOrg/InfiniTime/discussions/1582) [link 2](https://github.com/InfiniTimeOrg/InfiniTime/discussions/1656)) Idea: If use of `std::chrono::system_clock` is detected (unsure how) then add a warning in the console that on...
Depends on InfiniTimeOrg/InfiniTime#1675. I'll update the submodule once that's merged.
Colors can look very different on different screens. Computer monitors can be calibrated, and then with simple filters, you can imitate a worse quality screen. I propose adding filters that...
This PR implements the new hardware abstraction from https://github.com/InfiniTimeOrg/InfiniTime/pull/1387. Notice that the C++ standard was upgraded from 17 to 20. InfiniTime now defines an "interface" for the drivers (only Spi,...
StopWatchController is introduced in https://github.com/InfiniTimeOrg/InfiniTime/pull/1410
If InfiniTimeOrg/InfiniTime#835 gets merged, this gives notificationManager the reference to dateTimeController.
Support for https://github.com/InfiniTimeOrg/InfiniTime/pull/1333 by @ght The PR adds saving and restoring alarm state to the SPI NOR flash. So the AlarmController needs the FileSystem-controller to work.
Add and use the python script `parse_infinitime_settings.py` to generate the file `list_settings.cpp` with helper function `list_settings()` to reduce the maintenance burden by not having to manually handle changes in `Settings.h`....
> happy you like the settings command, unfortunately it is high maintenance, but I like it as well :) *Theoretically*, it should be possible to parse the [class Settings](https://github.com/InfiniTimeOrg/InfiniTime/blob/develop/src/components/settings/Settings.h) to...
I'd like to control the motion to trigger some shake-based events. For now it would suffice to simulate the accumulated speed in any direction to sim the shake motion calibrated...