InfamousKnight
InfamousKnight
I find it strange how only the d-pad is supported. It works with my Xbox controller but only the d-pad. Isn't it possible to support the rest of the keys?
The control R2 is missing and makes kingdom hearts re: chain of memories impossible to complete.
Build error occurs after 93% with the following message: [ 93%] Building CXX object CMakeFiles/DobieStation.dir/src/qt/gamelistwidget.cpp.o /home/seab/Downloads/DobieStation-master/src/qt/gamelistwidget.cpp: In member function ‘virtual QVariant GameListModel::data(const QModelIndex&, int) const’: /home/seab/Downloads/DobieStation-master/src/qt/gamelistwidget.cpp:48:30: error: ‘class QLocale’ has...
### Upstream info - [Website](https://touchhle.org) - Target platforms: Windows, probably Linux - [Source repo](https://github.com/touchHLE/touchHLE) - Language(s): Rust - License: Mozilla Public License, version 2.0. ### Merits Because of some ios...
I prefer using a gamepad for tasing nowadays and was wondering if its possible to have a set of keys binded to a hotkey? So for instance: frame 1 Touch...
While trying to run bizhawk with a Waterboxed core like melonds, this error message shows up in winlator which uses box64:  So I guess gnutls_pubkey_export_dh_raw is missing?
edit for future humans: Ignore this user's yapping, as soon as someone with a real ARM desktop tried it, it did for the most part "just work". If you run...
So to be more specific, in the DS virtualpad, you have the X and Y coordinates for the touch screen, and buttons to add and substract them manually, but it...
Using https://github.com/brunodev85/winlator And using bizhawk 2.9.1 as that's the most stable. Logs aren't really showing anything of use.. at best some "fixme" messages from wine... Using wine 10 Waterbox cores...