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[F.Rq.] Add hotkey for append/insert clipboard in input log

Open InfamousKnight opened this issue 4 years ago • 5 comments

I prefer using a gamepad for tasing nowadays and was wondering if its possible to have a set of keys binded to a hotkey?

So for instance: frame 1 Touch X at 117 frame 2 Touch X at 118 frame 3 Touch X at 119 > set to a hotkey

So when you press the hotkey you bind, it would paste those inputs into tasstudio. Or just to the movie input file itself. This would be useful for aiming in some ds games that require the touch screen.

see also #2239

InfamousKnight avatar Nov 14 '21 14:11 InfamousKnight

I don't know if this is currently possible but I definitely think it would be a nice feature to have input pattern macros pastable via button assignment

TiKevin83 avatar Nov 17 '21 19:11 TiKevin83

I don't know if this is currently possible but I definitely think it would be a nice feature to have input pattern macros pastable via button assignment

It's certainly possible via lua, I imagine doing it in C# wouldn't be impossible.

CasualPokePlayer avatar Nov 17 '21 23:11 CasualPokePlayer

Can you not just... Ctrl+C, Ctrl+V?

YoshiRulz avatar Nov 27 '21 03:11 YoshiRulz

Can you not just... Ctrl+C, Ctrl+V?

I could, but that wouldn't be binded to a hotkey that I can set to a controller input. This is supposed to benefit users who prefer a gamepad.

InfamousKnight avatar Nov 27 '21 14:11 InfamousKnight

I suppose a nice approach to this would be to have a macro file for hotkeys. And in the controller settings there would be a tab for custom keys. And they would be named. Like aim left or aim right etc.

InfamousKnight avatar Dec 11 '21 19:12 InfamousKnight