HugoP707
HugoP707
hello, ill try to be brief, i really want to use visual studio with nim, and id like to update this to make it work with the latest version of...
After following the instructions to build godot nim-stub, i get the following error: `NimRL\src\fpscounter.nim(5, 17) Error: cannot open file: godotapi/engine Tip: 4 messages have been suppressed, use --verbose to show...
Its been a while since the last commit, pls dont tell me nimtorch is dead, its wonderful, and i want to start using it, and libraries like this would pump...
I know this project has been abandoned since 2017, but i think it would be cool if you maintained at least for major updates, (even though not that much people...
First error is in: `{.pragma: RLAPI, cdecl, discardable, dynlib: "libraylib" & LEXT.}` Because LEXT is not defined in rlgl.nim The second one is the `unsigned long long` type is not...
Its a pretty specific error, but i have simplified my code to 4 examples that showcase when the compiler crashes and when it doesnt. ### Example ```nim # Example 1...