HugoP707
HugoP707
i found this site that explains how to update it, maybe you find it useful https://devblogs.microsoft.com/visualstudio/how-to-upgrade-extensions-to-support-visual-studio-2019/
This also happen with the other gc's iirc
no other file exists in godotapi apart from `api.json` i dont think there are any clear errors. first time i run `nake build` i get this: ``` El sistema no...
tried using godot-nim after all this time, tried without --depth=1, and after manually generating api.json and the godotapi (for some reason nake cannot do it) It works
i am having problems trying to install it with `Nimble install torch` Reading official package list Downloading https://github.com/fragcolor-xyz/nimtorch using git Cloning latest tagged version: v0.2.3 Error: Could not read package...
Hello, sorry for the slow response, i have nimble up to date (v: 0.11.0) and nothing changes, do i have to download another branch? Pls help
hmm, shame on me, at least some references for creating cpp wrappers or to your game?
pls fix this if possible
i also remember an albatross being suggested, (because they are very efficient apparently), and id say something cool could be done, but there never was an actual drawing.