Hammie

Results 10 issues of Hammie

Adds a LegacyDialog entity that implements the old Seadogs 2 dialog system for use in New Horizons. Does not yet include pagination or mood settings for the head animation. Also...

LegacyDialog needs to convert the character name to uppercase. Currently it is using `std::toupper` but this does not work correctly with non-ascii (i.e. Russian) characters.

bug
help wanted

**Describe the bug** After the cure the lord during the main Peter Blood questline in CoAS, the camera is positioned above the scene and the game gets stuck. Saving and...

bug

Better fix for workaround in #149 Support wild-cards with characters that use more than a single byte.

When deleting an entity, saving the game and then loading that save game, it is possible for a newly created entity to have the same id as the old deleted...

Investigating a bug causing triangle sails to stretch out, I found an order-of-operation bug in the point-to-triangle-distance code. Fixes https://github.com/PiratesAhoy/new-horizons/issues/82

Sharing my progress trying to use FreeImage for cross-platform image/texture loading. Currently still trying to find a good way to convert images to textures without exposing FreeImage to the renderer,...

When executing `MSG_SHIP_CREATE` the following bit of code is getting run: https://github.com/storm-devs/storm-engine/blob/ee274cc0789fac2d7a2766cab378ec3c8316d075/src/libs/ship/src/ship.cpp#L1937-L1942 Which appears to be replacing the entry for the character data with the character index?!? Anyone has any...

Improve code point parsing to support unicode literals as value Also throws a validation error when the codepoint could not be parsed See issues #54 #56