GoogleFrog
GoogleFrog
Have you tested it to check whether small multipliers break pathfinding? Units pathing around each other with push resistant has been broken for a long time and this is an...
Setting unitdef and movedef footprint to different values is a bad idea modside for other reasons. But you're right, I'll revisit this later with movedef size on that line.
Yes. I don't know why unitdef and movedef footprints would ever not match, but the switch to movedef footprint (if the unit has a movedef) may as well be done.
Whatever. I think he was being overly cautious rather than testing his concerns, but I'll be PRing to BAR if I reopen this.
More details this time. [f=0032836] Chili-Error in `Chili Selections & CursorTip`:stackpanel418 : [string "LuaUI/Widgets/chili/controls/layoutpanel.lu..."]:252: attempt to index local 'first_cell_in_line' (a nil value) [f=0032836] stacktrace: [string "LuaUI/Widgets/chili/controls/layoutpanel.lu..."]:252: in _AutoArrangeOrdinate [string "LuaUI/Widgets/chili/controls/layoutpanel.lu..."]:649:...
I think I will have to run this locally for a bit.
I was stuck arguing on the internet about licenses for a while, and was quite busy before that, but should now have time to run it.
It looks like the visual is hidden until I do /luaui reload, so I have barely seen it.
 This picture doesn't make any sense. https://zero-k.info/Battles/Detail/1931178
Probably not worth touching the colvol on a unit that has been so tricky to balance. A visual difference of 4 elmos seems ok.